radioOctive

Introduction – radioOctive

Hello readers, another Global Game Jam is over and few days later we have recovered from the lack of sleep. 48 hours at InnoGames headquarters in Hamburg, and teamTentacle has pulled off an amazing g...
Database_Engineering_P1

Database Engineering at SAE Hamburg

Hey developer newcomers, today I was lecturing again at SAE Hamburg about Database Engineering. As always it was a very nice and funny event. Next week we will continue with some practice, which I am...
OnceUponACubeScreen

Introduction – Once upon a Cube

Hello readers, the Global Game Jam 2014 is over, so now we want to show you what we created. First of all, though, we want to thank our team, who have accomplished incredible things in such a short a...
CodeT1P1

Compiling C# at runtime – part two

Shortcut: T1P2 Hello, this is the secound part of my how to compile C# code at runtime toturial. In the first part I have shown you how to compile code that is in a string. This time, we go a little ...
Nerdveloper

I am a Nerdveloper

Hello my dear readers. Most of you know me and what I do already. If not, you can read something about me here. Today, I want to take the opportunity to tell you something about myself and the ‘...
CodeT1P1

Compiling C# at runtime – part one

Shortcut: T1P1 Hey, in this tutorial I want to show you how to compile C# code at runtime, what possibilities this opens up and give you a simple use case. This is a very big topic and I will split t...
Home01

Now with an enhanced look

Hello, our website evolves with large steps. I am glad that we now have a very nice look for our blog and the social media pages. First I want to say thank you to my Clone Cups who made this happen: ...
MonoCSharpShell

Very practical Mono C# Shell

Hello, in my first tutorial I want to give you a better understanding of the very practical Mono C# shell. Before I start, I want to give you an introduction about the Mono Framework. Mono is an open...

Foreword tutorials

An important component of my blog will be tutorials. This will be a mix between normal developer topics and awesome stuff. My focus is on games development, mobile, back and front end, networking and...